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Raid · 10 and 25 players

Trial of the Crusader

The Argent Coliseum: five fights in a row with no trash, a heroic mode with 50 attempts, and the T9 set.

Advanced3 min readUpdated 25.09.2026

Raid Overview

The Argent Coliseum on the tournament grounds: five fights in a row in a single arena, with no trash. A short raid that farms fast — plus a heroic mode where every attempt counts.

Entrance
Argent Tournament Grounds, Icecrown
Group size
10 or 25 players
Modes
normal and heroic (50 attempts)
Reset
weekly — Saturday at 07:00 Moscow time (MSK, UTC+3)
Bosses
5 arena fights
Loot
ilvl 232–258, Emblems of Triumph
Partial group? No problem
Raids on Valor scale to the number of players: you can go in with a partial group — enemy health and damage will be reduced. Short on people? A 10-player raid can take up to 6 companion bots, a 25-player raid up to 17.
Heroic: attempt counter
Heroic mode gives you 50 attempts per week. The more attempts you have left by the end, the more generous the Argent Crusade chest after Anub'arak. Heroic unlocks after you clear normal mode of the same size (the “Call of the Crusade” achievement).

How to Get There

  1. Argent Tournament Grounds

    The Coliseum stands in northeastern Icecrown, in the middle of the tournament camp. The entrance is through the Coliseum gates.

  2. Size and mode

    10 or 25 players, normal or heroic mode — chosen before you enter.

Bosses

1. The Northrend Beasts

Gormok, Acidmaw and Dreadscale, Icehowl
  • Gormok the Impaler: snobolds jump off him onto players — kill them; tanks swap on Impale.
  • Acidmaw and Dreadscale: a player with Paralytic Toxin runs to a player with Burning Bile — that removes the paralysis.
  • Icehowl: after Massive Crash he charges at a player — get out of the line; if he slams into the wall, he's stunned and takes double damage.

2. Lord Jaraxxus

eredar
  • Incinerate Flesh absorbs healing — heal the target until the shield is gone. Legion Flame — the affected player carries the fire to the edge.
  • Nether Power — dispel it from the boss. Destroy the portals and volcanoes, and kill the Mistress of Pain quickly.

3. Faction Champions

fight against heroes of the opposing faction
  • You face the best players of the opposing faction: 6 on 10-player, 10 on 25-player. It plays like an arena fight.
  • Crowd control, interrupts, and focusing healers decide the fight. The loot is in a chest after the fight.

4. The Twin Val'kyr

Fjola Lightbane and Eydis Darkbane
  • Pick up your essence at the portals — light or dark. Catch orbs of your own color and avoid the others.
  • When a twin shields up and heals — break her shield using the opposite-color essence and interrupt.

5. Anub'arak

king of the nerubians
  • Phase 1: slow the Burrowers on the frost patches. Penetrating Cold — dispel it.
  • Phase 2: the boss is underground and spikes chase a player — run across a frost patch and the spikes get stuck.
  • Phase 3 (30%): Leeching Swarm drains health from everyone — a damage and healing race.

Loot

ModeItem levelPer boss
10 Normalilvl 2323 Emblems of Triumph
25 Normalilvl 2453 Emblems of Triumph
10 Heroicilvl 2453 Emblems of Triumph
25 Heroicilvl 2583 Emblems of Triumph

T9 set tokens. On Valor, the ilvl 258 heroic set is sold for these tokens by the Argent Tournament vendors.

Tips

Save your attempts

On heroic, every raid wipe costs an attempt. Practice the tactics on normal mode first.

Anub'arak — a DPS race

The more damage you bring into phase three, the shorter the Leeching Swarm.

Found an inaccuracy or something out of date?

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