Raid Overview
The Argent Coliseum on the tournament grounds: five fights in a row in a single arena, with no trash. A short raid that farms fast — plus a heroic mode where every attempt counts.
- Entrance
- Argent Tournament Grounds, Icecrown
- Group size
- 10 or 25 players
- Modes
- normal and heroic (50 attempts)
- Reset
- weekly — Saturday at 07:00 Moscow time (MSK, UTC+3)
- Bosses
- 5 arena fights
- Loot
- ilvl 232–258, Emblems of Triumph
How to Get There
Argent Tournament Grounds
The Coliseum stands in northeastern Icecrown, in the middle of the tournament camp. The entrance is through the Coliseum gates.
Size and mode
10 or 25 players, normal or heroic mode — chosen before you enter.
Bosses
1. The Northrend Beasts
Gormok, Acidmaw and Dreadscale, Icehowl- Gormok the Impaler: snobolds jump off him onto players — kill them; tanks swap on Impale.
- Acidmaw and Dreadscale: a player with Paralytic Toxin runs to a player with Burning Bile — that removes the paralysis.
- Icehowl: after Massive Crash he charges at a player — get out of the line; if he slams into the wall, he's stunned and takes double damage.
2. Lord Jaraxxus
eredar- Incinerate Flesh absorbs healing — heal the target until the shield is gone. Legion Flame — the affected player carries the fire to the edge.
- Nether Power — dispel it from the boss. Destroy the portals and volcanoes, and kill the Mistress of Pain quickly.
3. Faction Champions
fight against heroes of the opposing faction- You face the best players of the opposing faction: 6 on 10-player, 10 on 25-player. It plays like an arena fight.
- Crowd control, interrupts, and focusing healers decide the fight. The loot is in a chest after the fight.
4. The Twin Val'kyr
Fjola Lightbane and Eydis Darkbane- Pick up your essence at the portals — light or dark. Catch orbs of your own color and avoid the others.
- When a twin shields up and heals — break her shield using the opposite-color essence and interrupt.
5. Anub'arak
king of the nerubians- Phase 1: slow the Burrowers on the frost patches. Penetrating Cold — dispel it.
- Phase 2: the boss is underground and spikes chase a player — run across a frost patch and the spikes get stuck.
- Phase 3 (30%): Leeching Swarm drains health from everyone — a damage and healing race.
Loot
| Mode | Item level | Per boss |
|---|---|---|
| 10 Normal | ilvl 232 | 3 Emblems of Triumph |
| 25 Normal | ilvl 245 | 3 Emblems of Triumph |
| 10 Heroic | ilvl 245 | 3 Emblems of Triumph |
| 25 Heroic | ilvl 258 | 3 Emblems of Triumph |
T9 set tokens. On Valor, the ilvl 258 heroic set is sold for these tokens by the Argent Tournament vendors.
Tips
On heroic, every raid wipe costs an attempt. Practice the tactics on normal mode first.
The more damage you bring into phase three, the shorter the Leeching Swarm.
