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Raid · 10 and 25 players

Naxxramas

The first Northrend raid: Kel'Thuzad's floating necropolis, fifteen bosses in four quarters and the Frostwyrm Lair. The T7 set.

Advanced5 min readUpdated 25.09.2026

Raid Overview

Kel'Thuzad's floating necropolis has returned — now above Dragonblight. The first Northrend raid: four quarters, the Frostwyrm Lair and Kel'Thuzad himself. This is where you collect your first raid set — T7.

Entrance
Dragonblight — the necropolis in the sky
Group size
10 or 25 players
Modes
normal
Reset
weekly — Saturday at 07:00 Moscow time (MSK, UTC+3)
Bosses
15 — four quarters and the lair
Loot
ilvl 200–226, Emblems of Heroism and Valor
Partial group? No problem
Raids on Valor scale to the number of players: you can go in with a partial group — enemy health and damage will be reduced. Short on people? A 10-player raid can take up to 6 companion bots, a 25-player raid up to 17.

How to Get There

  1. Fly to the necropolis

    Naxxramas hovers over the eastern part of Dragonblight. The entrance is a portal at the base of the necropolis.

  2. Choose the size

    The group leader picks a 10- or 25-player raid: right-click the portrait → “Raid Difficulty”.

  3. Quarters in any order

    All four quarters are open from the start. Once they are all cleared, a passage to Sapphiron and Kel'Thuzad opens in the center.

Bosses

The Arachnid Quarter

1. Anub'Rekhan

spider lord
  • Locust Swarm — hits everyone around him for several seconds. The tank kites the slowed boss around the room while the raid keeps its distance.
  • Impale — a line of spikes knocks everyone in its path into the air. Don't bunch up behind a single player.
  • Corpse Scarabs rise from the dead — kill them right away.

2. Grand Widow Faerlina

cult priestess
  • Frenzy — increases her damage. It is removed by killing a Worshipper next to her: “Widow's Embrace” removes the frenzy.
  • Rain of Fire — get out of the fire immediately. Poison Bolt Volley — hits the whole raid; healers keep health up.

3. Maexxna

spider queen
  • Web Wrap — a player gets stuck to the wall; ranged DPS free them.
  • Web Spray stuns everyone every ~40 seconds — top off the tank before it.
  • Spiderlings come out in waves; at 30% health Maexxna goes into a frenzy.
The Plague Quarter

4. Noth the Plaguebringer

necromancer
  • Curse of the Plaguebringer — remove it immediately, or after a while it will kill.
  • He goes up to the balcony and summons skeletal warriors — tanks gather them up and DPS use AoE.

5. Heigan the Unclean

plague dance
  • The dance: the floor is split into four lanes, and plague erupts along them in waves. Follow the wave, moving from lane to lane.
  • In the second phase Heigan goes up to his platform — the waves come twice as fast. Decrepit Fever — dispel the disease.

6. Loatheb

giant fungus
  • Necrotic Aura blocks healing; you can only heal during short 3-second windows.
  • Kill spores near your DPS — they grant +50% critical strike chance.
  • Inevitable Doom — ever-increasing Shadow damage to everyone: the fight is a race.
The Military Quarter

7. Instructor Razuvious

death knight instructor
  • He is tanked by the Death Knight Understudies: players take control of them through the Obedience Crystal and hold the boss in turns.
  • Disrupting Shout — heavy damage to everyone nearby; ranged stay farther away.

8. Gothik the Harvester

hall of the living and the dead
  • The room is split by a gate: half the raid is on the living side, half on the dead side.
  • Enemies killed on the living side come back as spirits on the dead side — the other half finishes them off.
  • After four and a half minutes the gate opens and Gothik comes down to the raid.

9. The Four Horsemen

Korth'azz, Rivendare, Zeliek, Blaumeux
  • The four horsemen stand in the corners and apply stacking marks. Tanks swap horsemen before the marks stack too high.
  • All four must be killed. The loot is in a chest after the fight.
The Construct Quarter

10. Patchwerk

DPS race
  • Hateful Strike hits the healthiest player in his melee range — you need two or three tanks at full health.
  • Enrage after six minutes. This is a test of the raid's damage.

11. Grobbulus

mutant slime
  • Mutating Injection — the infected player runs to the edge, where a poison cloud will appear.
  • The clouds stay on the floor — the tank kites the boss in a circle; don't step into the green.

12. Gluth

corpse eater
  • Mortal Wound reduces healing on the tank — swap.
  • Decimate drops everyone's health to 5%; zombies run to Gluth to heal him — slow and kill them.

13. Thaddius

reanimated amalgam
  • First come Stalagg and Feugen on two platforms. Kill them almost simultaneously, or the second will revive the first.
  • Polarity Shift: everyone gets a “+” or a “−”. Stand only with players of your own charge.
Frostwyrm Lairopens after the four quarters

14. Sapphiron

frost wyrm
  • Constant Frost damage to everyone — Frost resistance comes in handy.
  • In the air he freezes players into ice blocks, then hits with Frost Breath — hide behind the ice blocks.
  • Life Drain — remove the curse.

15. Kel'Thuzad

master of the necropolis
  • The first few minutes are waves of minions: skeletons, abominations and soul weavers. The lich himself is invulnerable during this time.
  • Frostbolt — interrupt it. Detonate Mana — the target runs away from others. Shadow Fissure — move out immediately.
  • At 45% the Guardians of Icecrown arrive — bind them with “Shackle Undead”.

Loot

ModeItem levelPer boss
10 playersilvl 200, Kel'Thuzad — 213Emblem of Heroism (Sapphiron and Kel'Thuzad — 2)
25 playersilvl 213, Kel'Thuzad — 226Emblem of Valor (Sapphiron and Kel'Thuzad — 2)

Bosses drop T7 set tokens. The Four Horsemen's loot is in the chest that appears after the fight.

Tips

Dispel curses and diseases

Noth, Heigan and Sapphiron punish inattentive healers. Keep your dispels ready.

Two or three tanks

Patchwerk, the Four Horsemen and Gluth require tank swaps.

Quarters over several evenings

The lockout lasts a week: you can clear a couple of quarters today and the rest later.

A warm-up before Ulduar

Naxxramas is the easiest raid. It's a convenient place to gear up newcomers.

Found an inaccuracy or something out of date?

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